Mesh gradients
Corner colors on a quad/tri mesh — smooth multi-focal blends, cracks and feathering, baked to tiny texel-aligned PNGs that any renderer's bilinear filter reconstructs.
Corner colours on a quad/tri mesh — the multi-focal blends no linear or radial gradient can express.
Corner colors on a quad/tri mesh — smooth multi-focal blends, cracks and feathering, baked to tiny texel-aligned PNGs that any renderer's bilinear filter reconstructs.